X will gain a new weapon each time you defeat one of the eight bosses. Each weapon has its own special abilities and are certain bosses' weakness, some can also be used to retrieve certain items that are normally out of reach or hidden from view.
X-Buster | Gained from: N/A | |
---|---|---|
You will begin the game with X's standard weapon, the X-Buster. This can fire small energy balls that cause standard damage to enemy targets. The X-Buster can also be charged up to fire off a larger, stronger shot which will cause much more damage to enemies than the normal blast. Once you find one of the X-Buster upgrades, you will be able to fire off enhanced shots that can cause greater damage to enemies. Almost all the enemies in the game can be successfully damaged and destroyed by the X-Buster. |
The special weapons can have their secondary fire mode active once X finds one of the X-Buster upgrades. If you have the helmet upgrade, the primary fire of the special weapons will not waste any energy, only when the secondary fire is used will it lose energy.
Frost Tower | Boss: Frost Walrus | |
---|---|---|
The Frost Tower is gained once you defeat Frost Walrus. This weapon will create a large ice-shield around X once activated, and will damage and sometimes freeze enemies who touch it. It can be used to protect X from heavy attacks. The charged-up shot will create huge ice blocks that will rise up and drop down from the sky, first one, then two, three and finally four. This enables X to cover a larger range of fire to strike all the enemies on screen. |
Ground Hunter | Boss: Jet Stingray | |
---|---|---|
The Ground Hunter is gained once Jet Stingray is defeated. This weapon will fire out a small stingray that will crawl along the ground until it strikes a target and will then cause damage. The charged-up shot will fire out a large energy beam shaped like a stingray but this one will fly straight forward and will damage any enemies it strikes. |
Twin Slasher | Boss: Slash Beast | |
---|---|---|
The Twin Slasher is gained once you defeat Slash Beast. This weapon will fire out two wave-shaped energy beams that will fly out in diagonal directions and damage any enemy targets they strike. The angle shots allow X to hit enemies high up on the screen. The charged-up shot will fire out several large energy-waves which will fly out in a circular fashion, creating a full range of fire in front of X. The charged shot can also be used to destroy some rock barriers in certain stages. |
Lightning Web | Boss: Web Spider | |
---|---|---|
The Lightning Web is gained once Web Spider is defeated. This weapon will fire out a small energy ball that will become a small spider web after travelling a short distance. This can damage any enemies it strikes, and it can also be used to allow X to jump off the spider web the same way as a wall. This can allow him to reach higher areas. The charged-up shot will fire out a large web which will travel a small distance and then will multiply and spread out in a circular fashion which will damage any enemies it strikes. |
Soul Body | Boss: Split Mushroom | |
---|---|---|
The Soul Body is gained once you defeat Split Mushroom. This weapon will create a holographic clone of X that will project itself a short distance from X and follow X as he moves around. If any enemies touch the hologram, they will sustain damage. The charged-up shot will create an orange clone of X that will act the same way as the primary fire but if the fire button is pushed the clone will fire off shots. This can act as an offensive barrier for X. |
Aiming Laser | Boss: Cyber Peacock | |
---|---|---|
The Aiming Laser is gained once Cyber Peacock is defeated. This weapon will create a large rotating target that will project itself a small distance from X. If an enemy passes through the target, it will lock on to the enemy, and if fire is pushed, X will fire a green laser directly at the enemy target and will cause damage. The charged-up shot will fire out a huge green beam-ray that will fire straight ahead and cover a large range of the screen. |
Double Cyclone | Boss: Storm Owl | |
---|---|---|
The Double Cyclone is gained once you defeat Storm Owl. This weapon will fire out two small energy balls either side of X. The two balls will generate energy and will gradually float away from X and up to the top of the screen. This can allow X to strike targets high up. The charged-up shot will fire out two huge tornado tunnels either side of X that will fly both left and right of the screen and will damage any enemies that they strike. |
Rising Fire | Boss: Magma Dragoon | |
---|---|---|
The Rising Fire is gained once Magma Dragoon is defeated. This weapon will fire a large fireball that will fly directly up from X. The disadvantage is that it cannot hit enemies in front of X unless he is standing right next to them, but it does allow him to directly strike enemies above him. The secondary fire will make X perform a large uppercut attack while covered in flames. This will damage any enemies that touch X. |
All Mega Man content © Capcom. All other original content © 2000-2024 Mega Man XZ: The Maverick Hunters.
No copyright infringements intended. See About this site for more legal information.